{"id":5744,"date":"2023-01-17T09:21:27","date_gmt":"2023-01-17T07:21:27","guid":{"rendered":"https:\/\/oulu.com\/ictoulu\/?p=5744"},"modified":"2023-07-19T08:58:47","modified_gmt":"2023-07-19T05:58:47","slug":"businessoulu-qa","status":"publish","type":"post","link":"https:\/\/oulu.com\/ictoulu\/news\/businessoulu-qa\/","title":{"rendered":"BusinessOulu Q&#038;A &#8211; SciPlay"},"content":{"rendered":"\n<p><strong><em>Questions answered by <a href=\"https:\/\/www.linkedin.com\/in\/anttikananen\/\">Antti Kananen<\/a>, General Manager at SciPlay Finland<\/em><\/strong><\/p>\n\n\n\n<p><strong>We\u2019re delighted to be joined by Antti Kananen from SciPlay! Please introduce yourself and explain your role within the company.<\/strong><\/p>\n\n\n\n<p>I held myself as a very passionate entrepreneur and a person who like to get things done and bring them life through hard work and innovative solutions.<\/p>\n\n\n\n<p>For over 8 years I have been focusing on building a career in starting up and advising start-up companies, operating in both the games industry and outside. I\u2019m enjoying in working hands-on around the start-up process, financing, business, product management, technology advancement and growth management.<\/p>\n\n\n\n<p>Before my journey around entrepreneurship and games, I worked for one of the biggest telcos in Oulu during and after my studies in the University of Oulu, from which I graduated in 2014 as M.Sc. (Tech.). At the University of Oulu, I studied computer science and engineering and specialized in information networks \u2013 with side studies in business and management.<\/p>\n\n\n\n<div class=\"wp-block-image\"><figure class=\"aligncenter size-large is-resized\"><img loading=\"lazy\" decoding=\"async\" src=\"https:\/\/oulu.com\/ictoulu\/wp-content\/uploads\/2023\/01\/antti-1-1-1024x819.jpeg\" alt=\"\" class=\"wp-image-5752\" width=\"624\" height=\"498\" srcset=\"https:\/\/oulu.com\/ictoulu\/wp-content\/uploads\/2023\/01\/antti-1-1-1024x819.jpeg 1024w, https:\/\/oulu.com\/ictoulu\/wp-content\/uploads\/2023\/01\/antti-1-1-300x240.jpeg 300w, https:\/\/oulu.com\/ictoulu\/wp-content\/uploads\/2023\/01\/antti-1-1-768x614.jpeg 768w, https:\/\/oulu.com\/ictoulu\/wp-content\/uploads\/2023\/01\/antti-1-1-1536x1229.jpeg 1536w, https:\/\/oulu.com\/ictoulu\/wp-content\/uploads\/2023\/01\/antti-1-1-2048x1638.jpeg 2048w, https:\/\/oulu.com\/ictoulu\/wp-content\/uploads\/2023\/01\/antti-1-1-480x384.jpeg 480w, https:\/\/oulu.com\/ictoulu\/wp-content\/uploads\/2023\/01\/antti-1-1-560x448.jpeg 560w, https:\/\/oulu.com\/ictoulu\/wp-content\/uploads\/2023\/01\/antti-1-1-960x768.jpeg 960w, https:\/\/oulu.com\/ictoulu\/wp-content\/uploads\/2023\/01\/antti-1-1-1200x960.jpeg 1200w, https:\/\/oulu.com\/ictoulu\/wp-content\/uploads\/2023\/01\/antti-1-1-1600x1280.jpeg 1600w\" sizes=\"auto, (max-width: 624px) 100vw, 624px\" \/><\/figure><\/div>\n\n\n\n<p>My enthusiasm for gaming has fueled my career strongly. It has led me from founding couple game companies to take on executive roles in the gaming industry. Recently I worked as Chief Executive Officer and Founder at Koukoi Games, an Oulu-based developer and operator of mobile games. After <a href=\"https:\/\/www.prnewswire.com\/news-releases\/sciplay-acquires-casual-game-developer-and-operator-koukoi-games-oy-301327439.html\">SciPlay acquired Koukoi Games<\/a> in July 2021, I became General Manager of SciPlay\u2019s Finland studio. While I have one foot on the entrepreneurial side of things, I\u2019ve recently found out enjoying working at SciPlay as the company is providing us resources and means to operate like a growth company and deepen our know-how around all the areas of aiming to make top grossing mobile game titles. This is a great opportunity to learn and grow and take on very ambitious challenges on the casual mobile games market, into which our studio focuses on.<\/p>\n\n\n\n<p><a href=\"https:\/\/www.sciplay.com\/\">SciPlay<\/a> is one of the world\u2019s most prominent developers and publishers of mobile games, offering free-to-play games, casual games and a variety of hyper-casual games. In my current role, I focus on leading and growing the studio\u2019s games and operations in Finland as well as managing our teams in Oulu and Helsinki area. My responsibilities also include facilitating communication and day-to-day operations between our studio and SciPlay&#8217;s worldwide studios as we create ambitious games through creative and data-driven playbook. I\u2019m also working hands-on with our casual game titles and leading the efforts on this front.<\/p>\n\n\n\n<p><strong>As we come to the end of this year (at the time of writing), can you sum up some of the accomplishments and achievements from SciPlay in 2022?<\/strong><\/p>\n\n\n\n<p>Mostly I\u2019m proud of that our studio has this year almost doubled its size. We\u2019ve grown to 33 employees from only 18 employees. We have also expanded to have operations in Helsinki Metropolitan Area as well, in where we employ 11 employees now.<\/p>\n\n\n\n<p>Besides growth in size, I\u2019m personally very proud of the level of know-how, experience and talent we\u2019ve managed to attract in joining our mission here at SciPlay Finland. We\u2019ve managed to hire very experienced and talented employees from big and well-known studios in Finland.<\/p>\n\n\n\n<p>Additionally, to accommodate our personnel growth, we opened a new office in Oulu and moved our personnel in Oulu there. The new office offers an open space concept, a gaming zone and a design lounge. Connected to its culture initiatives, the new office space provides the needed environment to drive the studio forward. As a bit of a funny side note (until proven otherwise), by this move we also solidified our studio\u2019s status so that we can now, probably, claim more better the title of being the northernmost mobile game studio in the world \u2013 even I believe we had it already with the old office location as well, while others did claim the title for themselves.<\/p>\n\n\n\n<p><strong>You opened an office in Oulu earlier this autumn \u2013 what were the deciding factors upon choosing to have an Oulu HQ?<\/strong><\/p>\n\n\n\n<p>Our hopes for the new Oulu office are twofold \u2013 while we envision the expanded physical space accommodating an increase in employees, we also believe its new location in the technology hub of Oulu will gain recognition among other technology leaders here, which will support us becoming more attractive as an employer as well. As one of the largest mobile video game employers in the country, considering the total size of SciPlay as a global company, SciPlay brings innovation, creativity and collaboration to the city\u2019s community as well as opportunities for many to work in the gaming industry.<\/p>\n\n\n\n<div style=\"height:20px\" aria-hidden=\"true\" class=\"wp-block-spacer\"><\/div>\n\n\n\n<div class=\"wp-block-image\"><figure class=\"aligncenter size-full\"><img loading=\"lazy\" decoding=\"async\" width=\"640\" height=\"480\" src=\"https:\/\/oulu.com\/ictoulu\/wp-content\/uploads\/2023\/01\/image004.jpg\" alt=\"\" class=\"wp-image-5747\" srcset=\"https:\/\/oulu.com\/ictoulu\/wp-content\/uploads\/2023\/01\/image004.jpg 640w, https:\/\/oulu.com\/ictoulu\/wp-content\/uploads\/2023\/01\/image004-300x225.jpg 300w, https:\/\/oulu.com\/ictoulu\/wp-content\/uploads\/2023\/01\/image004-480x360.jpg 480w, https:\/\/oulu.com\/ictoulu\/wp-content\/uploads\/2023\/01\/image004-560x420.jpg 560w\" sizes=\"auto, (max-width: 640px) 100vw, 640px\" \/><\/figure><\/div>\n\n\n\n<p><strong>In the long-term, how do you see SciPlay\u2019s presence growing within the Oulu region?<\/strong><\/p>\n\n\n\n<p>We are looking to grow the studio as our games grow and we need more personnel due to the growth we\u2019re able to build. The new office space can accommodate over 35 employees in Oulu \u2013 so we\u2019re invested in to grow in Oulu, as well as in Helsinki area as well.<\/p>\n\n\n\n<p><strong>How many employees are based in Oulu at this moment and are you on the search for more talent to join the team in the future?<\/strong><\/p>\n\n\n\n<p>We have now 23 employees in Oulu. We did manage just to fill in all the open positions for 2022, so we\u2019re good for now. However, we\u2019re looking to open several new positions in 2023 and onward as we get further in the development of our game(s). Furthermore, when we do open new positions, we\u2019re offering the possibility to either work in Oulu or Helsinki Metropolitan Area. We are usually advertising our positions via <a href=\"https:\/\/www.sciplay.com\/careers\/\">SciPlay\u2019s careers page<\/a>, <a href=\"https:\/\/www.linkedin.com\/company\/sciplaygames\/jobs\/\">LinkedIn<\/a>, <a href=\"https:\/\/gamesjobs.fi\/\">Games Jobs Finland<\/a> and social media.<\/p>\n\n\n\n<div style=\"height:20px\" aria-hidden=\"true\" class=\"wp-block-spacer\"><\/div>\n\n\n\n<div class=\"wp-block-image\"><figure class=\"aligncenter size-full\"><img loading=\"lazy\" decoding=\"async\" width=\"480\" height=\"640\" src=\"https:\/\/oulu.com\/ictoulu\/wp-content\/uploads\/2023\/01\/image005.jpg\" alt=\"\" class=\"wp-image-5748\" srcset=\"https:\/\/oulu.com\/ictoulu\/wp-content\/uploads\/2023\/01\/image005.jpg 480w, https:\/\/oulu.com\/ictoulu\/wp-content\/uploads\/2023\/01\/image005-225x300.jpg 225w\" sizes=\"auto, (max-width: 480px) 100vw, 480px\" \/><\/figure><\/div>\n\n\n\n<p><strong>Looking at the Finnish games industry generally, acquisitions from overseas publishers have massively boosted Finland\u2019s profile. Can you explain a little bit about why these foreign acquisitions and partnerships can be so beneficial to homegrown game studios?<\/strong><\/p>\n\n\n\n<p>Recently Finland has managed to capitalize on the industry\u2019s global success, through gaining acquisitions by foreign publishers and facilitating partnerships with international businesses. This is due to Finland\u2019s gaming industry becoming a mature market through it managing to produce leading mobile games franchises such as Angry Birds and Clash of Clans.<\/p>\n\n\n\n<p>Finland\u2019s success has led the gaming industry here to grow and form unique talent pool, infrastructure and development scene. While mobile sector is the largest and most known one in Finland, the industry has also great amount of console and PC games studios with good track record. Across all platforms, the Finnish gaming industry publishes up to 100 new titles. This all have made the Finnish gaming industry to become very attractive for foreign companies to enter.<\/p>\n\n\n\n<p>Acquisitions in general, considering those are constructed properly between sellers and buyers, take companies to the next level. Usually, companies gain access to further resources, know-how, technology infrastructure and beyond. This will enable companies to do something bigger and meaningful as well as grow further and attract the talent they need to take their businesses further. For founders and other personnel, acquisitions offer great further learning and personal growth opportunities. What is natural to acquisitions is that those bring also bring in big targets and needs to showcase progress, which is how in general all businesses operate. This should always be understood when entering these types of partnerships. It is just the nature of things \u2013 and usually healthy way to operate jointly. Additionally, good thing about acquisitions is that they make industries grow further, create new jobs and enable companies to grow their standing in a competitive landscape.<\/p>\n\n\n\n<p>In our case SciPlay has enabled us to take the studio to the next level, which we are very thankful for, in terms of providing us resources and means to take over the goal of developing ambitious large-scale mobile game projects. Currently we\u2019re focusing on developing a big and exciting mobile game title, which is currently called as Project X. It\u2019s a title we\u2019ve been working over since the acquisition, which we\u2019re hoping to showcase for public as we get further down the road by following our joint playbook \u2013 which we\u2019ve put together by combining both our studio\u2019s and SciPlay\u2019s playbooks. The playbook follows advanced creative and data-driven means to develop hit titles. Aiming to develop and release a hit title is a very challenging thing to nail down and we\u2019re very thankful that SciPlay is there to support us to aim for this through our projects we take over.<\/p>\n\n\n\n<p><strong>As a follow-on from the above question, are the opportunities for Finnish game studios to go global (either through acquisitions\/partnerships or by other means) greater than before because of the country\u2019s reputable recent track record?<\/strong><\/p>\n\n\n\n<p>To answer shortly, yes. While developing, publishing and live operating games usually means to do business on a global scale, acquisitions and partnerships provide usually great benefits to reaching more customers than going alone. The scale in reach many foreign studios have, which are acquiring companies under their portfolio, is huge compared to what one can achieve sometimes alone.<\/p>\n\n\n\n<div style=\"height:20px\" aria-hidden=\"true\" class=\"wp-block-spacer\"><\/div>\n\n\n\n<div class=\"wp-block-image\"><figure class=\"aligncenter size-full\"><img loading=\"lazy\" decoding=\"async\" width=\"640\" height=\"480\" src=\"https:\/\/oulu.com\/ictoulu\/wp-content\/uploads\/2023\/01\/image006.jpg\" alt=\"\" class=\"wp-image-5749\" srcset=\"https:\/\/oulu.com\/ictoulu\/wp-content\/uploads\/2023\/01\/image006.jpg 640w, https:\/\/oulu.com\/ictoulu\/wp-content\/uploads\/2023\/01\/image006-300x225.jpg 300w, https:\/\/oulu.com\/ictoulu\/wp-content\/uploads\/2023\/01\/image006-480x360.jpg 480w, https:\/\/oulu.com\/ictoulu\/wp-content\/uploads\/2023\/01\/image006-560x420.jpg 560w\" sizes=\"auto, (max-width: 640px) 100vw, 640px\" \/><\/figure><\/div>\n\n\n\n<p><strong>Having spoken with lots of ICT professionals in recent weeks and months, recruitment is a critical issue across all aspects of the sector. How do you think we can encourage the next generation of designers, artists and programmers to explore working in the games industry?<\/strong><\/p>\n\n\n\n<p>I have always seen gaming industry being very attractive industry to work in, as it is kind of a mix of a hobby and a profession. Naturally this leads the industry being very attractive organically for certain type of personnel and professions \u2013 from designers, artists, programmers to other types and professions. And, going further, as the industry is very mature here in Finland, it is much more future-proven place to build a career in \u2013 as well as to learn new skills and advance knowledge that can be used in other industries. Given these, we have not that much felt in the end that it has been a too big challenge for us to recruit and attract talent \u2013 especially as we operate in two regions in Finland. Of course, each region has its own challenges, but since we did expand to operate more widely, we enabled us to go over and beyond all barriers we did face before that.<\/p>\n\n\n\n<p>While the industry is mature, attractive and a great place to be in, I acknowledge that the barriers to enter might be challenging sometimes \u2013 meaning, it requires a lot of things to fall into place to get a position in the industry, even a starting one, as there is always competition ongoing regarding some positions. My advice for everyone wanting to get into the gaming industry is to advance own skills in your area where you are working on and building a stunning portfolio including both professional and personal projects. And, I always like to point out that if someone would have a real struggle in getting in, for example, as an artist, because the most talented ones get in first, the industry do also offer opportunities and positions for doing something else that could over time become more beneficial for one through combining organic skills with something that can be learned over time \u2013 e.g., game design, marketing, community management, project management and so on. Sometimes it just takes courage to acknowledge what works for one better than something else \u2013 and then working over it to get over time yourself positioned into the industry. There are always many doors and windows open if some aren\u2019t or get closed.<\/p>\n\n\n\n<p><strong>Finally, how do you see the games industry developing in 2023, both domestically and globally?<\/strong><\/p>\n\n\n\n<p>I expect continued growth for the mobile games market as it stands its ground against console and PC competitors. The free-to-play model and social connectivity offered by mobile games will continue to attract a diverse audience.<\/p>\n\n\n\n<p>Players will also expect higher quality games. This will put pressure on developers to match their games with raising expectations. Furthermore, this means that it will become important to know your players better and serve them in meaningful ways.<\/p>\n\n\n\n<p>AI took lots of leaps in 2022. It will be interesting to see how the AI landscape evolves throughout 2023 \u2013 even thou I can see that there could be some legal challenges needed being solved around this space.<\/p>\n\n\n\n<p>Lastly, as mobile games market grows, large studios will likely continue their acquisition spree \u2013 domestically and globally. Domestically there is also an interesting new trend ongoing of foreign companies entering the market through building teams and studios from scratch \u2013 which I\u2019m expecting also happening globally on same scale as well.<\/p>\n","protected":false},"excerpt":{"rendered":"<p>Questions answered by Antti Kananen, General Manager at SciPlay Finland We\u2019re delighted to be joined by Antti Kananen from SciPlay! Please introduce yourself and explain your role within the company. I held myself as a very passionate entrepreneur and a person who like to get things done and bring them life through hard work and [&hellip;]<\/p>\n","protected":false},"author":181,"featured_media":5752,"comment_status":"closed","ping_status":"closed","sticky":false,"template":"","format":"standard","meta":{"_acf_changed":false,"_relevanssi_hide_post":"","_relevanssi_hide_content":"","_relevanssi_pin_for_all":"","_relevanssi_pin_keywords":"","_relevanssi_unpin_keywords":"","_relevanssi_related_keywords":"","_relevanssi_related_include_ids":"","_relevanssi_related_exclude_ids":"","_relevanssi_related_no_append":"","_relevanssi_related_not_related":"","_relevanssi_related_posts":"6081,7112,15176,15619,12633,13440","_relevanssi_noindex_reason":"","footnotes":""},"categories":[1],"tags":[],"class_list":["post-5744","post","type-post","status-publish","format-standard","has-post-thumbnail","hentry","category-yleinen"],"acf":[],"_links":{"self":[{"href":"https:\/\/oulu.com\/ictoulu\/wp-json\/wp\/v2\/posts\/5744","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/oulu.com\/ictoulu\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/oulu.com\/ictoulu\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/oulu.com\/ictoulu\/wp-json\/wp\/v2\/users\/181"}],"replies":[{"embeddable":true,"href":"https:\/\/oulu.com\/ictoulu\/wp-json\/wp\/v2\/comments?post=5744"}],"version-history":[{"count":6,"href":"https:\/\/oulu.com\/ictoulu\/wp-json\/wp\/v2\/posts\/5744\/revisions"}],"predecessor-version":[{"id":7660,"href":"https:\/\/oulu.com\/ictoulu\/wp-json\/wp\/v2\/posts\/5744\/revisions\/7660"}],"wp:featuredmedia":[{"embeddable":true,"href":"https:\/\/oulu.com\/ictoulu\/wp-json\/wp\/v2\/media\/5752"}],"wp:attachment":[{"href":"https:\/\/oulu.com\/ictoulu\/wp-json\/wp\/v2\/media?parent=5744"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/oulu.com\/ictoulu\/wp-json\/wp\/v2\/categories?post=5744"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/oulu.com\/ictoulu\/wp-json\/wp\/v2\/tags?post=5744"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}